Issue 16 cover

Issue 16

Scottish developer Joe Richardson gives us an inside look at the making of The Procession To Calvary - a Pythonesque point-and-click adventure created by splicing together dozens of Renaissance paintings. Meanwhile, indie duo Polygon Treehouse tell us what is was like to go from triple-A studio to their first outing, the gorgeous looking action-adventure, Röki, and we chat to the developers evolving the oft-overlooked escape room genre.

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What is Wireframe magazine?

Wireframe is a new fortnightly magazine that lifts the lid on video games. In every issue, we'll be looking at how games are made, who makes them, and even guide you through the process of making your own.

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