Out now! Survival and cinematic platformers in Wireframe #41

By Ryan Lambie. Posted

Another month, another fantastic issue of Wireframe: issue 41 is available in stores and online from today, the 6 August.

If you're out shopping for essentials, it's available in selected supermarkets and newsagents, but you can also get a copy delivered to your door by ordering it directly from this very website.

So what's inside your glorious, 116-page issue 41? Well, you'll find all this and lots more besides:

We check out Endling, Herobeat Studios' intense 2D survival game about a family of foxes searching for food and avoiding extinction. Continuing a similar theme, we talk to the developers who are using the cinematic platformer genre to tell stories about escaping oppression. Then we turn our attention to Kickstarter, and find out exactly why it's so hard to make a successful crowdfunded game.

Over in our Toolbox section, we introduce a simple yet effective formula for making better games, show you how to create a wall-running mechanic in Unity, and recreate the multi-directional shooting from Konami's coin-op classic, Time Pilot.

The devs making oppressive, dystopian worlds in their cinematic platform games.

That still not enough goodness for you? Well, there's still more besides:

  • Cards and Chaotic combat in Fights In Tight Spaces

  • 'Indie': an outmoded term in today's games industry?

  • The studios making games for the visually impaired

  • Chatting to Codemasters legend David Darling

Then there's our usual mix of news, previews and reviews, including our verdicts on Minecraft Dungeons, Predator: Hunting Grounds, and Trials of Mana. Wonderful!

The pitfalls of crowdfunding your game on Kickstarter - and tips from those who've made it a success.

Get your copy of Wireframe

Physical copies of Wireframe are available now in selected supermarkets and local newsagents if you're already out shopping for essentials. But you can also order a copy online at the Raspberry Pi Press store - and yes, we'll deliver to just about anywhere in the universe, with free postage in the UK.


You can save money on every issue of Wireframe with a subscription. Right now, you can get three issues, plus a free book of your choice, for just £10. You’ll find full details, along with our other subs offers, right here.

We chat to the studios making games for the visually impaired.


If you prefer, there's also the option to download a free PDF if you'd like a handy digital version.

In a modern landscape of big-budget independent games, has the 'indie' label lost its meaning? We find out.