The team behind System Shock 3 has been let go by its developer, OtherSide Entertainment, according to new reports.
OtherSide has been on the lookout for a new publisher for System Shock 3 for about a year, after Starbreeze sold the rights back back to them in the midst of their own financial problems.
The writer and director, lead programmer and design director of System Shock 3 have all left their OtherSide posts in the last few months.
But according to one anonymous developer, the entire team is “no longer employed” by OtherSide.
OtherSide's former community manager Sam Luangkhot now says that a post on RPGCodex claiming that the whole System Shock 3 team have been laid off is accurate.
“The only reason I’m posting is because I saw so much confusion about the state of the company and the project I thought some first person information would be welcome,” read the anonymous post.
“If Starbreeze hadn’t gone into crisis I think we would’ve delivered something interesting with some fresh and innovative gameplay, but a much smaller game than what people were expecting and inevitably disappointing for a sequel to such a beloved franchise.
“Those high expectations drove a lot of expensive experimentation. We were a small team and knew we couldn’t compete with current immersive sims in production quality and breadth, so we had to be creative and clever and weird.
“And we were on our way to make something unique and possibly fun, but probably not what the audience was hungry for.”
The OtherSide Twitter has been quiet since Christmas.