Out now! Entering the Void in Wireframe #6

Sometimes it might feel like you’re screaming into the void; but don’t worry – we’re here, and we listen to you, and that’s why we’re giving you a real treat with issue six of Wireframe, out today, 31 January.

You'll be able to buy the magazine at your local supermarket or independent newsagent in the UK, and if that’s not your bag you can order a copy, subscribe, or even download a free PDF of the complete issue from this very site.

But why should you? What’s in it for you? Well, plenty...

Jon Chey, co-founder of Irrational Games and one of the bods behind both System Shock 2 and BioShock, speaks to us about his studio Blue Manchu’s upcoming systemic FPS, Void Bastards. Frankly, it looks and sounds incredible, and we absolutely cannot wait for it.

Beyond that delight, we also take you through the dark arts of localisation, and introduce the world of Game Salad – a tool that lets you make game without having to write a line of code.

We’re also bringing you a look behind the trials and tribulations of 2D puzzle platformer Pinstripe, a selection of fine reviews, and a profile of industry legend Amy Hennig.

Don't Panic: designer Jon Chey talks about the Douglas Adams influence in Void Bastards.

Is that all? Nope:

  • Hands-on with shooter sequel Metro Exodus
  • Localisation: getting your game ready for a global audience
  • We have a good look at one-person Game Boy tribute Owyn’s Adventure
  • Rolling Thunder’s mighty machine gun

There’s even more besides that, but really who wants to completely ruin the surprise? Not us, that’s who.

Also in issue six: we talk to the developers behind the great-looking Sable.

Get your copy of Wireframe

Physical copies of Wireframe are available now in WHSmith, Tesco, and all good independent UK newsagents. You can also order a copy online at the Raspberry Pi Press store - and yes, we'll deliver to just about anywhere in the universe.

If you prefer, there's also the option to download a free PDF if you'd like a handy digital version.

Designer Thomas Brush tells us about the sometimes hellish making of Pinstripe.

Subscribe

If you want to sample six print issues for a bargain price, subscribe for a full year, or get a regular digital edition sent directly to your device, then we have some superb deals for you to choose from. To find out how you can save up to 49% on Wireframe, head to wfmag.cc/subscribe.

Profiled: industry veteran and Uncharted creator Amy Hennig.

More features from Wireframe magazine

Subscribe