Wireframe

Wireframe — Issue 31

Nightdive Studios give us the inside story of System Shock - their reboot of an out-and-out sci-fi horror classic. We chat to Studio Fizbin about Minute of Islands, their adventure-puzzler that takes the art style of The Adventures of Tintin and adds a faintly gruesome fantasy edge, and find out exactly why ninjas have become such a big deal in indie action games of late.

  • Code a top-down rolling road straight out of 1983's Spy Hunter
  • Make your first text adventure with the free engine, Quest
  • M2 chat to us about the Mega Drive Mini and porting classic games
  • Meet the indie devs pushing the boundaries of game audio